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MANUAL.DOC
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PC-HyperText Architect Version 1.6 User's Manual
Copyright 1990-1992, Synergistic Consultants, Incorporated.
November, 1992
Table of Contents
Introduction Page 1
Setup Page 2
Valid Options Page 5
Runtime Parameter File Format Page 7
End of Line characters Page 8
Passwords Page 9
File names and keys Page 11
Editor Commands Page 12
Text Processor Commands Page 13
Disclaimer Page 19
Order Form Page 20
Introduction:
This program is intended for non-commercial, evaluational
purposes only. The PC-HyperText Architect program is designed to
allow the computer user to design color screens with music and
Hyper Text buttons with simplicity for any IBM PC or AT and
compatible. The minimum configuration is:
Hard Disk drive or High density disk drive
(a low density drive could be used for very small
applications).
Monochrome, CGA, LCD or EGA/VGA display
640K of memory
This program uses a central database of item names and associated
information that designate the location and length of each entity
created. This version allows the following entities:
Help screen or window
Songs.
Static text screen.
Passwords.
File names.
The Master Index file contains the information needed to access
and retrieve each of these entities. The Screen file contains the
definition of each screen or song in the database. The physical
location (file, offset, length, etc.) is stored in the Master
Index file, and the logical name (32 characters, non-case
sensitive) is used to find these entities in this file. Any
song, screen or Hyper Text button is referenced with this logical
name. A Hyper Text button is an area on the screen that is
sensitive to the mouse or the cursor, and results in a song or screen
stored in the Screen file to be displayed or played. When the
cursor is positioned without the mouse, the TAB and BACKTAB keys
move between active Hyper Text buttons and the ENTER key selects
the next item to display or play. The ESC key returns to the
previous screen. The mouse's left button is analogous to the
ENTER key, and the right button performs the same function as the
ESC key. This program is menu driven, and takes little practice
to master.
Setup:
To extract the program and associated files, type these commands
(or the equivalent):
Note that d: is the disk drive that is to contain the programs, and
s: is the external source disk drive.
d:
MD \PCSCREEN
CD \PCSCREEN
COPY s:PCSCEV16.ZIP .
COPY s:README.A16 .
COPY s:PKZ101.EXE .
PKZ101
PKUNZIP PCSCEV16.ZIP
The files require over 600K of disk space including the files
distributed with the PKUNZIP program (the PK* files may be
deleted if you so desire).
To run the Song / Screen Generator, type:
BTCHBLDR /V TALNDEMO.RTP
This invokes the Song / Screen Generator in demo mode with the
Parable of the Talents from the New Testament of the Bible as the
example. Whenever a screen is displayed, and a key needs to be
typed to continue to the next screen or cursor position, three
short beeps are heard on the computer's speaker. After these
beeps type any key (Carriage Return, or space for instance), and
the next step in demo will be executed. Any application
generated with this package can be run in this mode also.
Another set of demos are on this disk that demonstrate the
Supervisory mode of this program. Type:
BTCHBLDR /S SUPRDEMO.RTP
This demo shows how password records can be displayed in
Supervisory mode.
A Master Index and Screen file of songs are on this disk
and may be viewed with the following command:
BTCHBLDR /V SONGDEMO.RTP
This is a slideshow of songs and screens, and requires no
intervention. Type Cntl C or ESC to abort this program.
To run the program in interactive mode, type:
BTCHBLDR /I
This begins the program in interactive mode where the input files
and the configuration can be specified (e.g. demo mode, output to
the screen, etc.). The first prompt asks if all input should be
taken from a file. This is where the input saved by this program
(in the file specified at the second prompt) is specified so
unaided generation of screens may take place. The next prompt
asks if all fields should be written out to a file. This feature
should be used if screens are to be rebuilt often, each field is
saved into the specified file for use later. Of course, the
bifurcations at questions may be different (e.g. if files exist
the second time) so care must be taken. If input is taken from a
file, then single step or demo mode may be selected. In demo
mode, when each field is input, three short beeps are heard on
the speaker and then the program waits for a keystroke from the
keyboard (type any character except ESC). The Master Index file
name is requested from the operator, with the password. The
passwords for the default files are:
PCSCREEN.MDX External Password: PASSWORDMDX
Internal Password: MDXPASSWORD
PCSCREEN.SCR External Password: PASSWORDSCR
Internal Password: SCRPASSWORD
Supervisory External Password: SUPERPASSWORD
Internal Password: PASSWORDSUPER
The Master Index file contains the name and location of every
screen, song and item in the database. The Screen file name is
requested from the operator with its password next. This file
contains all the HyperText screens and the songs in the database.
After this, a blue screen shows the control record of the Master
Index File that was specified. The program after this point is
almost self-explanatory. The fields entry allows the use of the
cursor key pad to edit the field. The insert, delete, page up,
and page down keys are all supported. Notice that the screens
that have HyperText links in them are type 10 (Major Help Screen
for Help Level 2) or type 11 (Minor Help Screen for Help Level 1)
but the ones that are the end of a chain of HyperText or do not
have HyperText links are type 12 (Screen Commands). The Help
levels are used in the new PC-APPLICATOR product, and allow the
designer to choose the size and detail of two levels of help.
This could be used by screen designers with this version of
PC-HyperText Architect for upward compatability with future releases.
A good suggestion is to choose option number 4 on the main menu
and step through the screens one by one to examine each one.
The following screen files and Master Index Files are on this disk:
SONGS.MDX (* Master Index file for songs. *)
SONGS.SCR (* Screen file for songs. *)
TALENTS.MDX (* Master Index file for Parable *)
TALENTS.SCR (* Screen file for Parable *)
PCSCREEN.MDX (* Supervisory and password demo *)
PCSCREEN.SCR (* Empty with this version. *)
PCSCR$$$.MDX (* Master Index file for BTCHBLDR *)
PCSCR$$$.SCR (* Screen file for BTCHBLDR *)
All of these files have a secret Supervisory pass key except
PCSCREEN.MDX. This file uses the default Supervisory pass key.
See the section in the user's guide about Valid Options or
Passwords for more information about pass keys. These files all
have passwords. The Runtime Parameter files contain the external
passwords in them. The SONGS files contains some songs to
demonstrate the music capability of this system. The TALENTS
files contain a tutorial on one of the parables of the New
Testament of the Bible. The PCSCR$$$ files are the internal
files used by the Song / Screen Generator itself. A description of
the text processor commands may be found later in this file.
These commands allow the user to build windows of color static
text in a manner similar to a text processor. Once you build
your own screens with Hypertext capabilities (see the example TXT
files for ideas), you may test them with selection 6 on the main
menu of the Song / Screen Generator program.
The starting or initial screen is prompted for when you select
option 6. After entering the initial screen's name, everything
is automatic. The Hypertext capability is database driven from
the Master Index File and Screen File generated with the Batch
Screen Builder program. The initial screen name:
DEMO_INITIAL_SCREEN
invokes the same set of HyperText help screens used by the Batch
Screen Builder program (the password for this screen is the same
as for the Screen file: PASSWORDSCR).
The SONGS files contain songs to replay. Run the BTCHBLDR
program and specify SONGS.MDX for the Master Index file, and
SONGS.SCR for the screen file. Choose option 4 to cycle through
those screens. A runtime parameter file is provided called:
SONGS.RTP for your convenience.
The TALENTS files contain a short tutorial on the Parable of the
Talents in the New Testament of the Bible. Choose option 6 and
specify START_THE_TALENTS_PARABLE at the prompt, this steps the
user through the tutorial. The runtime parameter file:
TALNDEMO.RTP begins the talents parable in demo mode, as described
before. The runtime parameter file: TALENTS.RTP begins the Batch
Screen Builder with the talents database for your interactive
perusal.
Another file: PCSCR$$$.ERR, is required in the directory that
BTCHBLDR is run. This file contains the error messages for
runtime errors encountered in the Song / Screen Generator.
Valid Options:
The following options are available (or proposed) for use:
/I - Interactive input for initialization (replaces the
*.RTP file).
/L - Use the LCD color table specified in the Runtime
parameter file (overrides the autosense nature of the
software to detect the display type).
/P - Process using the prompt file instead of the Menu,
Form, and associated files. This gives bootstrap
capability to applications that need further testing
of the menus and forms. It runs slower, but the
menus and forms may be more volatile until the
application is stable. (Not available with the
evaluation version 1.6).
/D - Use defaults for:
Keyboard input file = NONE
Keyboard audit trail file = NONE
Screen output = YES
Sound output = YES
Demo mode = NO
Printf escape character = ~
(Also used in defining HyperText screens in the
Production version of this program).
Monochrome VLT values = 0 .. 15
CGA VLT values = 0 .. 15
EGA/VGA VLT values = 0 .. 15
LCD VLT values = 0 .. 15
End of Line characters = 9 222 5 13 155 21 4 27 0 0
96 0 0 0 0 0 0 0 0
/F - Use defaults for the Master Index file and screen
files:
Master Index file = PCSCREEN.MDX
Password for above = BLANK
Screen file = PCSCREEN.SCR
Password for above = BLANK
Note: BTCHBLDR /D /F
is the same as an *.RTP file with the above defaults.
/S - Supervisory mode for extended debugging and utility
functions such as password perusal. In Supervisory
mode, internal passwords are displayed whenever any
records are displayed. An internal Supervisory
password cannot be viewed without entering it. This
prevents people that know the external Supervisory
password from viewing or changing the internal one
(the Supervisory pass key is also displayed with the
Supervisory password as the file name).
/K - User provided pass key. The option: /Kxxxxxxx
designates the string: 'xxxxxxx' (32 chars. max.) as
the current pass key for Supervisory password
processing. This gives the operator the capability
to encrypt the Supervisory password with a unique
key. The Master Index file specified at startup must
have this pass key in its control record or the Batch
Screen Builder aborts (unless the Master Index file
was created at startup). This will prevent people
from modifying or trashing your valuable data without
this key. If this option is not used, a default pass
key is used. This pass key is:
ABCDEFGHIJKLMNOPQRSTUVWXYZ123456
Anyone creating a Supervisory password should give
this string, (or the one with the /K option) at the
prompt:
Enter the file name this password protects:
When creating a password from the main menu (option
7). This gives another level of protection for the
designer's data (without this, anyone could create a
Supervisory password, and view or modify your data).
/E - User error recovery. (Not available in evaluation
version 1.6).
/J - Open journal file that logs all I/O operations.
This file(s) are named: ERROR$$$.Lxx, and are recreated
whenever this option is used. This option can only
be used in Supervisory mode. (Not available in
evaluation Version 1.6).
/T - Audit trail file is opened for tracing procedure
calls. (Not available in evaluation version 1.6).
/R - Row/Column mode for the X and Y coordinates input,
format is: Y, X instead of X, Y as usual.
/V - View only or read only mode. Records can only be
viewed, not modified. Passwords cannot be viewed.
The /S option (Supervisory mode) overrides this flag.
If the Master Index file and the Screen file need a
password, viewing cannot be done without knowing
them.
/U - User HyperText mode. When this option is used, the
last line in the xxxxxxxx.RTP file specifies the name
of the screen to display as the entry screen. With later
versions of this program, imbedded programming language
commands or menu commands may allow applications to be
built this way. (Not available in evaluation Version 1.6).
/M - Inhibit the internal Master Index from being used. This
option is for the production version, when rebuilding a
new database version, or for sidestepping the entry screen.
(Not available with evaluation Version 1.6).
/C - Custom version string. The option: /Cxxxxxxx allows running
this software with databases that had other version strings
than the default version string. Any data generated will
inherit this version string. (Not available with evaluation
Version 1.6).
/A - Any version string. The data generated with this option will
work with any version of this software. This is useful for
data intended for the public domain to be freely used. (Not
available with evaluation Version 1.6).
The format of the Runtime parameter file (*.RTP) is:
Keyboard input file if batch or demo modes
Audit trail log file for keystrokes
Demo mode flag (YES or NO)
Process delay for delaying between fields (used in batch
mode to slow down processing so it can be viewed).
Screen output flag (YES or NO)
Sound output flag (YES or NO)
Alternate escape character for SPRINTF(). This controls
the special format sequences. For example: '%~s' is a
pointer to a pointer to a string variable in SPRINTF().
The default character is: '~'. This will also be used
as an alternate way to specify a HyperText screen and
a HyperText button in the Production version of this
product. A '~' in the first column will specify the
name of a HyperText screen, the '~' preceeding an
identifier within the text will denote a HyperText
button.
~MAIN_ENTRY_SCREEN
This program has ~3DataBase, and ~4Networking capabilities.
.
.
.
The words DataBase and Networking are defined HyperText
screens, and the highlight colors are 3 (Cyan) for DataBase,
and 4 (Red) for Networking. This feature is to be in the
Production version (not available in the Evaluation version).
Master index file name
Master index file password
Screen file name
Screen file password
Monochrome VLT or color table, sixteen values that are the
actual values sent to the screen when that color number
is selected.
CGA color table
EGA/VGA color table
LCD color table
End of Line characters.
Supervisory password or User initial screen name (/U option).
End of Line characters description:
This is an array of eighteen character codes that are accepted as
the terminators for fields. The following are given special
positional significance:
Position 1 and 10: TAB character
Position 2 and 11: BACKTAB character
Position 3 and 12: End of Form
Position 4 and 13: Carriage Return
Position 5: Tab-o-matic flag, set to non-zero,
denotes that the cursor should
advance to the next field if a
destructive character is typed in
the last position of the input
field.
Position 6 and 15: Field above character - moves to
the field above
Position 7 and 16: Field below character - moves to
the field below
Position 8 and 17: Abort character, usually ESC
The alternate positions are to allow non-printable or odd
key combinations for batch input in forms. Position 12
defaults to the grave accent or circumflex character, so
forms may be terminated in batch mode.
Passwords:
This program allows passwords on files. Each entity associated
with that file inherits the password that protects the file. A
blank password is not processed, and allows infinite access to
the data associated with the password. A password, like all
other entities, has a record in the Master Index file. To
protect shared data bases, each password has an internal or
hidden password associated with it. When a database is shared
with others, the internal password is not known to everyone using
it, just the external password or the password key. This
prevents people from taking the useful data generated by you and
using it for their programs. The external password is 32
characters, and can be any character sequence, and is always case
sensitive. The internal password is the same, but is encoded
into a form that is not readable by just glancing at it. When
using a program, the external password must be known to use the
data, but to change the internal password, the current internal
password must be known. Only someone in Supervisory mode can
view the password field of any record. The option to change
a password in the main menu of the Song / Screen Generator program
allows new password records to be added, or existing passwords to
be changed. Three tries are given for completing these
operations: external password search in Master Index file and the
validation attempts against the Master Index file record for the
file that the password protects. Three tries are also given for
the internal password verification if the internal password is to
be changed. This process can be confusing, but gets easier with
practice. If the operator is one that can create a password, a
new password record will be created if the external key entered
is not in the Master Index file, and the operator desires to
create one (external passwords are all that are allowed at
program startup). If the external key is one that exists in the
Master Index file, but is not valid for the given file, three
tries are given to get it right. A chance is given to change the
internal password, after validation. Of course, the old
internal password must be known in order to change the internal
password, and this feature gives this system an advantage over
conventional password processing; in order to change the true
password, the internal password must be known. Everyone else can
know the external password key, but in order to change the
password that is stored, you must have more information. One
level of passwords is insufficient in a system that is publicly
accessed because once someone knows the entry password, they can
change this password if desired (such as the UNIX system). The
procedure that inputs the password is very versatile, and is used
in a different mode when a password is to be changed rather than
created. This one feature gives PC-HyperText Architect an edge
over most other products in its category.
The Supervisory mode (/S option) requires a password that is
stored in the Master Index file. Actual internal passwords
cannot be viewed unless the operator is in Supervisory mode. A
blank password for a file cannot be changed unless the operator
is in Supervisory mode. The basic idea behind the Supervisory
password is that each Master Index file generated should contain
a Supervisory password entered by the System Administrator, or
the one responsible for that file. The Supervisory password is
different because the file name that the password protects is an
internal key (pass key), and can be specified to be unique for
different versions of the data this product generates (see the
/K options). This method will guarantee file security if the /K
option is specified when the Master Index file is created. The
unique pass key option (/K) provides a method of restricting the
access to any file's password records by allowing entry into the
system with only the pass key that was used when the Master Index
file was created. The internal passwords that are generated will
be unique for different file names, because the file name (or
pass key for Supervisory passwords) is combined with the password
when the internal password is generated. The encryption
algorithm is one that minimizes flukes of translation that
generate duplicate internal passwords. Passwords should be some
sequence of characters that are unique and contain few duplicate
characters. The same internal password typed from the keyboard
should generate a different internal password that is stored for
file names that are not the same, the operator may use their own
descretion about this choice (all passwords are deencrypted when
viewed in Supervisory mode). When a new password is entered from
the main menu option 7, the file name the password protects has
to be a file that has a record in the Master Index file, or the
pass key entered when the Master Index file was created. This
prevents any extraneous Supervisory passwords from being entered
into any Master Index file; they all must use the pass key
entered when the file was created.
File names and keys:
A file name is a upper or lower case string including path and
disk drive specifier, and they may be up to 32 characters long.
These are kept internally in the Master Index file, but the name
is always accessed by the file name key. The file name key is
internally generated by this program and consists of the body of
the file name and the extension concatenated together. Remember
that any item name is case sensitive, so the case of file names
is critical when they are being entered. An example of a file
name and the file key is:
C:\PCSCEVAL\TEST.SCR
would have the following key:
TESTSCR
blank filled. This will be the key that this file name is to be
accessed with when the program runs. Any file access uses this
key to find the actual name and associated information for this
physical data file.
If the file key generated is not in the user specified Master
Index file, but one that is in the control Master Index file
(e.g. PCSCR$$$.MDX), then the internal pass key for the control
Master Index file is requested before the operator can continue.
This prevents unauthorized use of the system files. The internal
pass key in the control Master Index file is checked when it is
opened to guarantee that the Song / Screen Generator program is
running with its own file.
In future releases, the option to include a subset of the path
in the file key will be offered.
This section describes the operation of the built-in full screen
editor in the Song / Screen Generator program:
The keys on the keyboard that are active are:
Ins - Inserts a space at the cursor position
Del - Deletes the character under the cursor
PgUp - Scrolls the information above the window down into
the window (moves the window up)
PgDn - Scrolls the information below the window up into
the window (moves the window down)
Home - Moves the cursor to the beginning of the line
End - Moves the cursor to the end of the line
Right arrow - Moves the cursor one position to the right
with wrap around to the left side of the screen.
Left arrow - Moves the cursor one position to the left
with wrap around to the right side of the screen.
Up arrow - Moves the cursor up one position with wrap
around to the bottom of the screen.
Down arrow - Moves the cursor down one position with wrap
around to the top of the screen.
Ctrl PgUp - Deletes the line at the current cursor
position.
Ctrl PgDn - Inserts a blank line at the current cursor
position.
Ctrl Right
Arrow - Moves the cursor over to the next word to
the right.
Ctrl Left
Arrow - Moves the cursor over to the next word to
the left.
Enter - Moves everything from the current cursor
position to the right down to the next line, and
puts a carriage return where the cursor was.
Esc - Exits the editor. A prompt asks whether your work
is to be saved.
This editor is different from others in that the carriage
return, or end of line character shows up in the source file
as a little note character that you would see on a musical
scale. This allows lines with trailing blanks, and allows
explicit placement of the end of line. The limitations of
this editor are:
1) No way to merge two lines.
2) No way to cut and paste.
3) Mouse moves the cursor only.
4) No search and replace.
This is not a complete list, but improvement will come with
later versions.
Batch Text Processor Commands:
.SC fgd_color bgd_color
Set the color where 'fgd_color' is the foreground
color, and 'bgd_color' is the background color. These
values may be a number between 0 and 15 or the words:
BLACK, BLUE, GREEN, CYAN, RED, MAGEN, BROWN, WHITE,
GREY, HIBLU, HIGRN, HICYA, HIRED, HIMAG, YELLO, HIWHT.
.DW xul yul xlr ylr
Set the current window to the values specified, upper
left and lower right corner values. The mnemonics XRES
and YRES may be specified also. The mnemonics: XVAL
and YVAL denote current cursor position when the
command is encountered.
.SW xul yul xlr ylr
Set the current window to the values specified, upper
left and lower right corner values. After the window
is set, it is erased, and the coordinates for this
window are put into the window stack. The mnemonics
XRES and YRES may be specified also. The mnemonics:
XVAL and YVAL denote current cursor position when the
command is encountered.
.EA xul yul xlr ylr
Set the current window to the values specified: upper
left and lower right corner values. After the window
is set, the area below the window is saved offscreen.
Then the window is erased using the currently set
values for the foreground and background colors,
and the coordinates for this window and the address of
where the window contents were saved are put into the
window stack. The mnemonics XRES and YRES may
be specified also. The mnemonics: XVAL and YVAL denote
current cursor position when the command is
encountered.
.SA xul yul xlr ylr
Set the current window to the values specified: upper
left and lower right corner values. After the window
is set, the area below the window is saved offscreen.
The current values of the foreground and background
colors, and the coordinates for this window and the
address of where the window contents were saved are put
into the window stack. The mnemonics XRES and YRES
may be specified also. The mnemonics: XVAL and YVAL
denote current cursor position when the command is
encountered.
.RA
Restore area. The command restores the previously
saved window that was saved with the '.SA' command.
.DS screen_name
Display another screen or window. This is executed
similar to a subroutine. The screen that is specified
is displayed and if it is a HyperText window, the TAB,
BACKTAB, ENTER and ESC keys are active as well as the
cursor keys in browsing the HyperText. If the screen
was not defined as a Help screen, a keystroke is
prompted for before continuing at the next statement in
the source file.
.PC x y
Position the cursor to the specified x, y location.
The mnemonics XRES and YRES may be specified.
.BX lines
Draw a box within the currently set window with one or
two line thickness (lines = 1, 2). The window is
decreased in both the x and y directions by one on the
upper left and lower right.
.CS any string
Center the specified string within the current window
on the current row. The string is considered to be all
characters up to the carriage return line feed
combination (including blanks).
.FI
Sets the mode for placing text to: Fill Mode. Words
that would be split at the end of the window are placed
starting at the beginning of the next line in the
window.
.NF
Sets the mode for placing text to: No Fill Mode. The
text is written into the window without checking if
words will be split and wrapped around to the next
line.
.SE
Screen end command. Signals the end of the input file.
.PS song_name repeat_cycles
Play song. The song by the name: 'song_name' in the
current master index file is read and played. The
field: 'repeat_cycles' designates the number of times
to repeat the song.
.PL repeat_cycles num_notes f1 d1 f2 d2 ... fn dn
Play tune. Play the tune defined by the frequency,
duration pairs on the input line ('fx', 'dx'). The
field: 'repeat_cycles' specifies the number of times to
repeat this tune. The frequencies of notes is
specified in 1 HZ increments (e.g. 1 cycle per second).
The duration of notes is specified in 10 MS increments
(e.g. 100=1 second). The following words (mnemonics)
may be substituted for readability and convenience:
C - Middle C' (264 HZ)
CSHRP - C' sharp (280 HZ)
D - D' (297 HZ)
DSHRP - D' sharp (313 HZ)
E - E' (330 HZ)
F - F' (352 HZ)
FSHRP - F' sharp (374 HZ)
G - G' (396 HZ)
GSHRP - G sharp (418 HZ)
A - A' (440 HZ)
ASHRP - A' sharp (467 HZ)
B - B' (495 HZ)
HI_C - C above middle C (High C or C'')
(528 HZ)
HI_CS - C sharp above middle C (C''#)
(544 HZ)
HI_D - D'' (561 HZ)
HI_DS - D'' sharp (577 HZ)
HI_E - E'' (594 HZ)
HI_F - F'' (616 HZ)
HI_FS - F'' sharp (638 HZ)
HI_G - G'' (655 HZ)
REST - No sound
All frequencies are approximate.
The durations may be specified with the following single
words:
WHOLE - Whole note
HALF - Half note
QRTR - Quarter note
EIGHT - Eighth note
SIXTN - Sixteenth note
Example:
.PL 1 5 C WHOLE REST SIXTN B QRTR REST 1 ASHRP HALF
.TE tempo
Set the tempo for playing music. The valid values for
'tempo' are:
ADAGI - Adagio or slow
(Quarter note = 60 cpm)
MODER - Moderato or medium
(Quarter note = 90 cpm)
ALLEG - Allegro or fast
(Quarter note = 120 cpm)
PREST - Presto or very fast
(Quarter note = 240 cpm)
The default is presto.
('cpm' is the approximate number of cycles per minute).
.TU f1 d1 f2 d2 ... fn dn
Build a tune to be stored on the disk. The f1 ... fn
(frequencies) can be the words specified above.
The d1 ... dn (duration) can be one of the appropriate
words above. This command can only be used when the
types 13 or 15 (Song commands type) is specified when
building a record in the Song / Screen Generator (option
1). The only other command allowed to define a song
that is saved in a Screen File is .TE described above.
.SD
Stop the date/time display.
.ST
Stop tunes. The song or tune that is playing is
stopped.
.WS
Wait for a song or tune to stop playing before
continuing.
.HB hyper_text_window_name width
Define a hyper text button. The area beginning where
the cursor is positioned, through the character
positions to the right are made an active hyper text
button. The width of the active area is specified on
the command line. When this button is pressed, the
window specified by 'hyper_text_window_name' is drawn
on the screen.
.HW hyper_text_window_name
Define a hyper text window. The area defined by the
current window is made an active hyper text button.
When this button is pressed, the window specified by
'hyper_text_window_name' is drawn on the screen.
.PA
Pause the display of the screen and wait for a
keystroke.
.BE
Sound the speaker with the sound of disapproval (BEEP).
This sound is defined to be a low toned grump.
.BL
Sound the speaker with the sound of approval (BLEEP).
.BB
Sound the speaker with the sound of attention (BEEP
BEEP BEEP).
.SL cycles
Sleep or wait for the designated number of cycles. The
'cycles' field is specified in milliseconds.
.RD x y fgd bgd
Display the real-time date at position x, y and color
fgd, bgd. The format is: MM/DD/YY, and goes to the
next day on the screen at midnight.
.RT x y fgd bgd
Display the real-time time at position x, y and color
fgd, bgd. The format is: HH:MM:SS, and is updated every
second.
.EX command_name
Execute the specified command record built previously.
This command will be disabled until implemented
sometime in the future.
.. any comment
Two dots specify a comment line.
any ascii text data at all
Any ascii text data on the line by itself without a
period preceding it will be output into the current
window at the current cursor position.
Simple arithmetic may be performed on numeric fields. An
example:
.PC XRES-10 YRES-1
Only addition and subtraction may be performed with '+' and
'-'.
Disclaimer:
The programs distributed within the PCSCEV16.ZIP file associated
with this disclaimer are copyrighted by Synergistic Consultants,
Incorporated. The phrase: "Intuitionware--Revealing Your Hidden
Creativity" is the trademark of Synergistic Consultants,
Incorporated.
The program and the associated files are offered "as is" without
any warranty of any kind. Synergistic Consultants, Inc., does
not guarantee, warrant or make any claims as to the correctness,
accuracy, reliability or currentness of the programs distributed
with this file.
Synergistic Consultants, Incorporated, or anyone involved in the
creation or distribution of these programs shall not be liable
for any direct, indirect, consequential, or incidental damages
(including lost business profits, interruption of business, loss
of information or the like), resulting from the usage of these
programs. The entire risk rests upon the user for the
performance and the results generated by these programs.
These programs are offered for non-commercial, personal
evaluational purposes only. These programs may be shared if no
more than $5 is tendered to defray the duplication costs.
Batch Screen Builder Production Disk, Version 1.6
PC-HyperText Architect and PC-SCREEN Registration
(Turbo Pascal Version)
Send to: Synergistic Consultants, Incorporated
Post Office Box 18888
Dept. 92SIGb
Huntsville, AL 35804-8888
Name: _________________________________________
Company: _________________________________________
Address: _________________________________________
_________________________________________
City: _________________________________________
State: ______________ Zip Code: ________________
E-Mail Address: ____________________________________
Phone: _________________________________________
PC-HyperText Architect Version 1.6:
Registration license, the printed
bound manual and product update
announcements.
$35 __________
PC-HyperText Architect Version 1.6:
Registration license only, the printed
bound manual.
$15 __________
or
PC-SCREEN Utilities Version 1.0:
Registration license, the printed
bound manual and product update
announcements.
$75 __________
PC-SCREEN Utilities Version 1.0:
Registration license only, without
the printed bound manual.
$55 __________
(To upgrade to PC-SCREEN from PC-HyperText
Architect use the Registration form from
the Registered PC-HyperText Architect
disk)
Amount Enclosed: __________
Diskette Type: 5 1/4" ______ or
3 1/2" ______
Where did you receive the Evaluation Disk?
_____________________________________________________
Comments: __________________________________________
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